Hello There, I'm Ryan.
It's Nice To Meet You
About Me


I have over 5 years of experience designing and programming engaging applications for iOS.

Wadget: Weather and Clock

Wadget is a new and unique way to display important information in a convenient fashion on your iPad.

Learn More


Gifmator is the greatest way to create and share animated GIFs amongst all iOS enabled devices.

Learn More


Cubed is the newest fun and addicting game sure to have you coming back for more!

Learn More


I produce a variety of deep house and tropical house beats. Have a listen!

Fire and the Flood - Vance Joy (Big and Bigger Remix)


Roses - The Chainsmokers ft. Rozes (Big and Bigger Remix)


Braver Love - Arty ft. Conrad (Big and Bigger Remix)



These are some of the companies I've worked for.


Software Engineering Intern


University of Toronto

Teaching Assistant/Guest Lecturer


Your Company Here

Want to see your company here? Get in touch!

Contact Me


A short timeline of my life.

  • Febuary 1995

    I Was Born

    There are two great days in a person's life - the day we are born and the day we discover why.

  • 2003

    My Introduction To BASIC

    I began programming in BASIC when I was only 8 years old, from some books on BASIC that my father gave to me. I later found this quote:

    "It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration"

    Edsger W. Dijkstra

    Sorry Edsger, guess you were wrong about this one.

  • 2005

    Began Designing Websites

    I created a website design studio called RAW Designs. In this time I learned how to design in HTML and CSS, and program in PHP, JavaScript, and Python. I designed various websites for different businesses, as well as made a multitude of different websites for myself. This is really where I started to develop my graphic design abilities.

  • 2009

    I Began Programming For iOS

    In 2009, I got my first Macbook. This led to me making my first game for the iPhone. It was called Paratrooper. The game never went anywhere, and contained more memory leaks than years I've been alive (I was 14 at this point). However, I still gained knowledge of what to expect from developing for the app world. I purchased the iPhone Developer's Cookbook around this time, and this is where I really started to learn how to program in Objective-C.

  • Be Part
    Of My

Contact Me

I read all of these, and I'll do my best to respond.